|ALL: Mandatory. Three-character code. Default:|
|All formats|| |
The language of the work. Lang represents the language of the item. The item is the principal work, including legends, accompanying text, singing or spoken text and excluding preface, introduction, foreword and appendixes.
|SCO, REC|| |
If a score or recording has no sung or spoken text, use zxx. Use und for vocalises, humming and other texts that are wordless or consist of nonsense syllables.
Code for the language of the data and/or the user interface (e.g., textual displays) not the programming language (BASIC, C+, etc.).
Lang represents the language of the sound track or accompanying sound for projected media. If the item has no sound or has sound but no narration, use the language of the accompanying printed script or printed titles or subtitles. If the item has sound but no narration, printed script or titles or subtitles, use zxx.
Use the code for the predominant language if the sound track or accompanying sound, printed script, titles or subtitles are in more than one language.
|See MARC Code List for Languages ( http://www.loc.gov/marc/languages/langhome.html) for a list of codes.|