While social distancing guidelines are in place, archives, libraries, and museums have the opportunity to meet people where they are: online. Below are examples and resources for conducting successful virtual programs.
“#MuseumsfromHome,” from Mid-Atlantic Association of Museums
Explore examples of virtual programs from a variety of different museum types and sizes.
"Digital Tools for Pandemic Times,” from AAM
This blog post covers digital solutions for connecting to guests at home, managing attendance, and modifying the in-gallery experience.
"Livestreaming and museums: making museums truly accessible,” from MuseumNext
This article covers the pros and cons of livestreaming for museums.
"How to Keep Your Audience Engaged, Entertained, and Inspired in the Age of Coronavirus," from Cuseum
Whether you watch the webinar or read the highlights, there’s lots to glean from this discussion on keeping your social media and digital events relevant and engaging.
"How museums are engaging with visitors during social distancing,” from Blooloop
With a focus on social media campaigns, this article covers some playful approaches to audience engagement online.
"The Ultimate Guide to Virtual Museum Resources, E-Learning, and Online Collections," from MCN
This exhaustive record of museum digital experiences has been collected by museum technology professionals and fans.
"Youth Programming Goes Virtual—Story Times, Crafts, Teen Activities, and More," from WebJunction
A list resources and examples for virtual youth programming from public libraries around the U.S.
"Programming Through the Pandemic,” from Library Journal
How public libraries are meeting the challenge by reimagining how to serve the public.
"Virtual Programming and Patron Privacy,” from ALSC
Deborah Caldwell-Stone, director of the ALA Office for Intellectual Freedom, shares key thoughts for libraries to consider regarding virtual programs and patron privacy.
"Streaming storytime resources,” from the Massachusetts Library System
The Massachusetts Library System shares a collection of virtual story time resources.
"Library Programming for Teens Goes Virtual During Covid-19,” from Publishers Weekly
Publishers Weekly compiled five approaches to teen programming.
"Virtual programming resource round-up,” by Programming Librarian
Resources to help librarians create and sustain virtual programs.